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“One of the most interesting and promising experiments in making large, complex games I’ve seen on the Vive.” – Many A True Nerd
“If RPGs in VR are your thing, definitely check this out.” – UploadVR
“Strange Company has created a massive world that you can spend far too many hours in.” – VRFocus
Cast spells, perform rituals, learn terrible truths and try not to die in this massive Dark Souls-inspired VR RPG.
You awaken in a darkened castle – or is it something else? – full of dangerous creatures, a history of tragedy, and arcane powers that you can wield. From there, you’ll delve into the weird landscape of the Well Of All Rewards…
While playing Left-Hand Path, You Will
Learn arcane gestures to cast powerful spells: fling acid missiles, strike your foes using a lightning staff, rain meteors from the sky, conjure an army of screaming skulls, flaming boulders from the ground, and many more.
Key Fetures:
- Delve deep into a fleshed-out game experience – over 15 hours of single-player, VR-exclusive content so far and more to come.
- Gather the fallen Husks of your foes to gain power and unlock new abilities.
- Choose whether to explore nooks and crannies of the world to discover secret truths and powers.
- Left-Hand Path is NOT a seated VR experience. In Left-Hand Path you’ll gesture to cast spells, squat to avoid an axe larger than your whole body, dodge to let arrows whizz past you, duck to look into secret passages, hook hidden items into view, and more. It’s specifically designed for room-scale, and it’s room-scale only.
- Left-Hand Path is NOT a short arcade experience. It’s a fully-fleshed-out, voice-acted, animated RPG with over 15 hours’ play time.
- Left-Hand Path is NOT easy. To quote my biggest inspiration for the project, Dark Souls, “Prepare To Die”. But it’s also not unfair. Enemies do have weaknesses, and you have the power of magic itself. You’ll find your way.