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Gary Grigsby’s World at War: A World Divided

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Gary Grigsby’s World at War: A World Divided
Gary Grigsby’s World at War: A World Divided

Gary Grigsby’s World At War: A World Divided brings you to back to the dawn of the greatest and most terrible war the world has ever seen. Take command in this dynamic, turn-based strategy game of World War II that puts you in the role of some of the most legendary leaders of history. In Gary Grigsby’s World At War: A World Divided, you have complete control over the production, research and military strategy for your side.

The forces of the Axis, including Germany, Japan and Italy, face the might of France, Great Britain, the United States, China and the Soviet Union in the epic struggle of World War II. Starting with the blitzkrieg attack on Poland, the course of the war is determined by your actions as the leader of one or more major factions, opposed by human or computer players. A World Divided takes this conflict one step further, with a future what-if scenario that occurs right at the end of the war. Allowing players to go continuously from the end of their game into this new scenario, Russia’s land army powerhouse and consolidated position squares off against the Western Allies naval and air superiority, and who’s territory is massive, yet less easily defended.

Key Fetures:

  • Three full-length campaign games (Total War, Axis Blitz, and Arsenal of Democracy), all starting in 1939 and lasting to the end of the war
  • Five shorter scenarios (Spring40, Summer41, Spring42, Summer43 and East Vs West 1946)
  • Five playable forces (Germany, Japan, the Soviet Union, the Western Allies, and China) and 40 different countries
  • Over 370 areas on a sprawling world map
  • Fifteen different combat units in the air, on the land, and at sea, as well as infrastructure and supply units
  • Each unit has up to 14 attributes, most of which can be improved through research and development
  • Rules that cover strategic movement, forts, cold weather zones, airborne attack, amphibious invasions, partisans, militia, and many other features
  • Fog of War rules that hide enemy units and production
  • Supply rules that can be set to provide a common pool for all units to draw from, or the creation of field units that must accompany the armiesPBEM playability for two to five players

Gary Grigsby’s World at War: A World Divided

Gary Grigsby’s World at War: A World Divided

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