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Ultimate Space Commando

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Ultimate Space Commando
Ultimate Space Commando

Ultimate Space Commando (USC) is a turn-based sci-fi tactics game with strategy and role-playing elements, inspired by many “old-school” top-down view classics, featuring a semi-randomized Campaign mode with real multiple ending possibilities, fully interactive random maps, a detailed combat system with 18 distinct weapons and in-depth mechanics, a lot of unique gadgets, customizable squads with craftable goodies and lootable weapon prototypes, TCP/IP-based and hot-seat multiplayer modes, and an alien horde not stopped even by walls to fulfill its terrifying agenda…

USC is a complex game. From training your units with skill points and outfitting your squads with the appropriate weapons, ammo and additional gear to exploring, salvaging resources and fighting the alien horde, everything is in your hands. The game mechanics are easy to learn, but mastering them is a grand journey. USC features seven difficulty levels for custom games and three for the Campaign mode, including Easy for learners or casual players, but beating the highest levels requires both sophisticated tactics and a great deal of planning ahead with resources and synergy between environment, weapons and items.

Campaign mode: Follow and control the fate of the crew of U.S.C. Wraith, a recon vessel stranded on an isolated mining planet, facing a rather unpleasant “first contact” scenario with the greatest threat to mankind yet. Unravel the hidden aspects of the story and try to save all your men and/or defeat the aliens while fighting through 30+ semi-randomized missions, gathering resources and item blueprints in an attempt to contact Earth.

Fully interactive, randomized combat environment: All map elements are interactive in some way. Gather ammo, Credits, blueprints or items from crates, loot vending machines for refreshment, struggle to seal blast doors to prevent further alien intrusions, hack locked doors in a mini-game, use flammable objects to burn your enemies, find switches to unlock special areas, move almost any kind of objects to make a barricade, bring down walls for an escape route or to gain an advantage, avoid various hazards, and more… all this on randomly generated maps in three distinct environments!

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