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Civilization VI – Khmer and Indonesia Civilization & Scenario Pack

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Civilization VI – Khmer and Indonesia Civilization & Scenario Pack
Civilization VI – Khmer and Indonesia Civilization & Scenario Pack

Jayavarman VII leads Khmer and Dyah Gitarja leads Indonesia in Sid Meier’s Civilization VI! Though each is versatile and unique, both civilizations bring new challengers to the religious game. Indonesia is a strong coastal civilization with potential for a huge Jong-powered navy, and the Khmer thrive in their populous riverside cities. Both of these civilizations come into play in the new “Path to Nirvana” scenario, where you compete to have the most followers of your religion on a unique Southeast Asia map.

Includes the Khmer civilization with Jayavarman VII, the Domrey unique unit, and the Prasat unique improvement.

Also includes the Indonesian civilization with Dyah Gitarja, the Jong unique unit, and the Kampung unique improvement:

New “Path to Nirvana” Scenario:

New Wonder:

New Natural Wonder:

New Map:

Key Fetures:

  • Civ Unique Ability: The “Grand Barays” ability gives Khmer additional food when Farms are built next to Aqueducts, and Aqueducts provide both Faith and an Amenity.
  • Leader Unique Ability: Jayavarman’s “Monasteries of the King” ability lets Khmer grab adjacent territory as well as Food and Housing when Holy Sites are built on a river.
  • Unique Unit: The Domrey, a ballista mounted on an elephant, is stronger than a Catapult, can move and shoot on the same turn, and exerts Zone of Control.
  • Unique Building: The Prasat replaces the Temple and provides a Relic Great Work slot. Missionaries that are produced here gain a new attribute when killed in religious combat: they generate a Relic.
  • Civ Unique Ability: With the “Great Nusantara” ability, Coastal Tiles provide Indonesia with minor adjacency bonuses for certain districts and Entertainment Complexes give an extra Amenity if they are adjacent to a non-lake Coastal Tile.

Requirements

System minimum

System recommended

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