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“The Superfluous” [soo-pur-floo-uh s] A cave-diving, sci-fi, rogue-lite, platformer with jet packs and lots of explosions. Help stop an apocalyptic asteroid on collision course with Earth. Lead a squad to the center of the asteroid and blast it into space dust.
features
the story
All games should have a story. A story can motivate and inspire or just be something fun and entertaining. In The Superfluous, we are shooting for the later. I know, I know, Indie games should make us feel something to be ‘successful’ (or so it seems to me nowadays); and we enjoy games with really in-depth emotional stories… but sometimes we all just want to laugh and blow stuff up.
The year is 2121. Scientists have discovered an asteroid (BAR-101), half the size of the moon, on a collision course with Earth. Normally this would cause great distress for the people of Earth, but because this asteroid will not make impact for another 1,000 years, most deem it as not important. Although there remain a few people that are concerned(a fringe political group formally called Republicans). To appease this minority group, the government of Earth spent billions of dollars to send a space shuttle to BAR-101. The shuttle crew’s mission is to place a Zero-Point-Energy bomb at the center of the asteroid and destroy it before it reaches Earth.
Key Fetures:
- Rogue – Levels are randomly generated and get progressively harder as the player progresses through them. The player’s goal is to defeat a boss to unlock the next biome.
- Perma-Death – for the individual characters, but they are cloned back to level 0 and can be used for other missions.
- Perma-Progress – any upgrades the player purchases or any checkpoints the player reaches are saved. If a mission fails all loot will be lost. The player must decide to leave the dungeon and keep their loot or continue to the next level.
- Co-Op – Play the campaign with a friend in local co-op.
- Arena Mode – Challenge up to 3 of you friends in a 4 player local arena mode (WIP).
- Platformer – side scrolling 2D platformer. The main locomotion of the player is walking and using a jet-pack. Attacking is done in two to four directions (depending on the weapon equipped).